Developer:
BYTEGHOUL GAMES
Google Play:
Grim Defender - Castle & Tower Defense
App Store:
Grim Defender - Castle Defense
Release Date:
August 30, 2017 (Android)
July 7, 2018 (iOS)
Game Website:
grimdefender.com
Contact:
contact@byteghoul.com
Social Media:
Twitter
Instagram
Facebook
YouTube
Reddit
Address:
Byteghoul UG (haftungsbeschränkt)
Karl-Philipp-Strasse 21
91626 Schopfloch
Phone:
+49 (0) 9857 9759711
"A straight forward yet very tactic game that will take you from a very slow paced gameplay to a all out slaughter fest. 'Best of' defense phone apps." - a happy player.
"Awesome game. So hard to find these good time wasters. Good balance of reward vs grind. Not being forced ads and microtransactions is an absolute relief. Can't wait to see what comes in future updates." - another happy player.
"I like how precise the controls are, you don't need to purchase to progress, and there are many different ways/combinations (different kinds of crossbows, modules, spells, traps, etc.) to upgrade your castle as you advance through the levels. Other games have no skill involved, no creativity provided with how you upgrade and the usual abusive free-to-play shenanigans of the least appealing kind (too easy at the start that hook you up but impossible to progress further in unless you pay for the upgrades)." - awesome!
"Sort of old school, if you know what I mean. I would recommend it to anyone. Give it a shot, give it 10 levels. You will be hooked." - one more happy player.
"I lost my job because of this game." - a not so happy player.
We (BYTEGHOUL GAMES) give you explicit permission to use any material (text, image or video) available in this press kit for promoting our games, such as writing an article, doing a review (text or video) and similar forms for both commercial and non-commercial purposes. We (BYTEGHOUL GAMES) give you explicit permission to use recorded video and audio material from our games for the purpose of monetization in partner programs such as YouTube or other streaming websites such as Twitch. Examples for the use of such recorded content are reviews, previews, "Let's Play" reviews or other similar forms. If you have any questions, just contact us!
Gerhard Grimm
Project lead, game idea & design, development & programming.
Richard Stief
Graphics, animation, screenplay. Special thanks to Jan Siemen.
Yannick Gehlen
Logo design, splash screen, freelancer.
Will Savin
Music & SFX, freelancer.
Ilker Yoldas
Promotional video editor, freelancer.
Thomas Engelhard
Ideas, feedback, extensive testing. Mates & more.